AI Insights · Timothy · July 2022
Top 5 Space Games on Android in the UK: Q2 2022 Performance
Discover the performance of the top 5 space games on Android in the UK during Q2 2022, with insights on downloads, revenue, and active users.
The second quarter of 2022 saw varying performance trends among the top 5 space games on the Android platform in the United Kingdom. Here's a detailed look at their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
Find the Alien from MOONEE PUBLISHING LTD experienced fluctuating weekly downloads, starting at around 11.8K in late March and peaking at 15.7K in early May before declining to approximately 6.3K by the end of June. The game maintained a steady weekly active user base, peaking at 43.3K in early May and ending the quarter with about 33.5K active users.
Solar Smash from Paradyme Games showed a consistent trend in weekly downloads, peaking at over 11.2K in late May before a gradual decline to around 6.8K by the end of June. Its weekly revenue saw a notable peak at $132 in mid-May, with a stable range between $23 and $70 throughout the quarter. The game’s weekly active users peaked at approximately 61.7K in late May, ending the quarter at around 48.2K.
Space shooter - Galaxy attack from 1SOFT had steady weekly downloads, ranging from 5.8K to 9.4K. The game’s weekly revenue remained strong, peaking at $4.5K in late June. Active users exhibited a peak of 71.7K in mid-May, with a slight decline to around 61.4K by the end of the quarter.
Galaxiga Arcade Shooting Game, also from 1SOFT, saw weekly downloads peaking at 10.2K in early April, with a slight decline to around 6.2K by late June. Weekly revenue was relatively stable, peaking at $2.8K in late May. Active users increased to 34.4K in late May, ending the quarter at approximately 31.7K.
My Little Universe from SayGames Ltd had a peak in weekly downloads at 8.4K in mid-April. The game’s weekly revenue reached a high of $3.8K in late April, showing a consistent performance throughout the quarter. Active users peaked at 26.4K in mid-April, with a gradual decline to around 14.6K by the end of June.
For more detailed insights on these games and other market trends, visit Sensor Tower.